Orc head 3D model (MAYA)

Ah, this brings me back to my days as a D&D Dungeon Master!  I’ve always loved The Hobbit, and medieval fantasy.  However, it’s been years since I’ve drawn this stuff, and I wanted to prove that I wasn’t all about cute manga and chibis.  :P   So, I drew a pretty menacing orc head, and decided I would model it in 3D Maya so that I could get better at the program.  I’ve noticed that a lot of modelers tend to go for too humanistic a face, meaning that they don’t exaggerate the facial features enough.  I wanted this guy to have a gigantic jaw for eating mutton right off the bone!  And, I wanted him to have a snout that stuck up with big nostrils.  One of these days I need to texture this guy.

Here’s the drawing I started out with, which was a little off on the registration points, but I managed to do ok.

orc head drawing front and profile

"Sauron is gonna beat our asses if we don't find them hobbits!"

And, here’s where the model is at right now.  I wouldn’t call it complete, but I was aiming for a clean, low poly model.

orc head 3D model front profile 3/4th

"Green and mean"

This entry was posted in Uncategorized. Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>